Current works

Boundary Tower: Tactics (2022-present)

My current main project. A turn based RPG inspired by the likes of Final Fantasy: Tactics and Disgaea. I am using the Unity engine. Once the game is in a state where I can share more, I will.

Chronomancer (2020-stalled)

An action platformer with time manipulation mechanics (and of course, bullet hell).  The engine is in an advanced state, but the project is left unfinished. I strongly consider picking this up again in the future, as I really enjoy the concept.

You can play this unfinished boss battle here (headphone warning).